PCs:
Korin Clubfoot, dwarf, F5
Mia the elf, T2/MU1
Norbor the half-orc, F2
PARTY'S HENCHMEN:
Cleon, F1
Xenop, C1
SESSION RECAP:
Having defeated the statue, the party continued exploring the tomb. They met a group of goblins that they managed to kill and interrogated them. They revealed that they were working for a terrifying wizard and they forced them to lure him to a trap. The party ambushed him and managed to kill him. After that they looted everything they could get their hands on, including many potions.
Now that they mapped the majority of the dungeon and took a great amount of loot, they are returning to Scant. However, when they were sleeping in their tent they were attacked by giant centipedes. While they managed to overpower them, one of them hit Korin and its venomous sting killed him instantly!
The party abandoned the cart to move faster and returned to the city. There they decided to try and find a way to revive their fallen comrade.
LOOT AND KILLS:
Loot:
statues worth 24gp
gems worth 180gp
valuables worth 2600gp
13 potions
2 spellbooks
Kills:
6 giant beetles
19 goblins
1 spider
1 snake wizard
DECEASED PLAYER CHARACTERS:
Urikas the elf, F1/MU1, Readying 25, 576 CY, eaten by ghouls
Zyla the elf, C1, Readying 25, 576 CY, eaten by ghouls
Jack, F1, Readying 28, 576 CY, slain by the evil cleric named Lareth
Causticas the elf, F3/MU3, Goodmonth 14, 576 CY, burned alive by a red dragon
Yus, C1, Brewfest 6, 576 CY, Poisoned by a purple worm's sting
Trenaccatlo, F1, Ready'reat 27, 576 CY, devoured by a two-headed giant troll
Korin Clubfoot, F5, Flocktime 11, 577 CY, poisoned by giant centipedes
THOUGHTS AFTER THE SESSION:
That was the toughest loss yet. Korin who has reached level 5 is dead! Of course his body is in one piece and he has plenty of money, so it's only natural that they will try to ressurect him. I thought about it the next days and was sceptical about the easy way a character can be survived but then again, that's part of the game. Characters can be ressurected and there is still a chance that they will fail but anyway, I don't have to make it harder to the players just for being harder's sake. The rules state it, there is no reason to alter it. It's part of the game.
Also, I didn't read that liches force everyone to make a save versus being terrorized and leave so the players didn't roll that. Ooops. Because of that the lich was an easy target but it's ok, it was just an extra module that I have added so let's say that he wasn't exactly a lich. In the future I will have them face a real one, based on the MM and not the strange fungus infested weirdos of the Tomb of the Serpent Kings.
Anyway, the party loved this module but we have to find out what will happen to Korin! Wish him luck!
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