Skip to main content

Session 5: The party to the rescue


PCs:

Urikas the elf, F1/MU1
Zyla the elf, C1
Samwich Baggins, halfling, T1


SESSION REPORT:

    Since Zyla spent almost a week helping the church of St. Cuthbert, the party is awarded 4 healing potions by the head cleric. Also Zyla is informed that the former head priestess Y'Dey has gone missing and noone knows where she is.
    After three days of rest, the party heads back to the Moathouse. They take with them all their previous henchmen plus 3 hirelings that the local trader, Grengag offered to them. In the Moathouse they venture at the lower level where they fight numerous monsters, like giant rats, bugbears and an ogre. However a fallen portcullis traps them in the dungeon. Thanks to the many members of the expedition however, they manage to find the secret door where the handle to lift the portcullis were.
    Searching a little more, they managed to find and rescue two human prisoners. They were merchants and thanked the party for the rescue. They promise to send them a handsome reward as soon as possible. However they were attacked by zombies and they chose to retreat back to Hommlet, having saved the prisoners and explored more of the dungeon.


LOOT AND KILLS:

Loot:
Bracelet worth of 450 gp
87 gp
46 sp
820 cp
Elven cloak

Kills:
11 giant rats
6 bugbears
1 ogre


THOUGHTS ABOUT THE SESSION:

    This was a relatively calm session, with the party searching further the dungeon. What they didn't know, but will soon learn is that Grengag was a servant of the bad guys. I had him give the hirelings to the party so that he will know exactly when they will go to the dungeon. Now he knows he has earned their trust, nice...
    Also I was thinking if giving free healing potions to the party was a little too generous. I rolled some percentile dice to see the reaction of the clerics toward Zyla and were really good, plus I rolled to see if they had some potions available and they also had some. I guess thinking that you are too generous is a trap just as thinking that you are being too harsh is. You just have to stay neutral and concistent, both good rolls and bad rolls will come throughout the game eventually.
    Another interesting part was the portcullis trap. I was afraid that they would be trapped in there forever and would have to fight the BBEG to get out, however they played it clever, searched every possible wall close to the portcullis and they managed to find the secret door! Good for them!
    Unfortunately, their luck is about to change...

Comments

Popular posts from this blog

Cauldron OSR Eurocon 2026

  INTRODUCTION     One more October arrived, one more Cauldron is about to happen! Having closed our tickets as early as possible, the Greek Phalanx made the journey to Germany once again! The Greek Trio     The journey there gets easier and easier. We are starting to gain enough XP in delving the DB dungeons to avoid the majority of its traps. For example we avoided getting tickets for the ICE train because we 've learned that there is a big chance to lose it due to it arriving ultra late and end up using the normal train, just 4 times its price. We also realised that we can take a daily pass for 5 people for a little more than 50 euros, allowing us to use all the trains from the Airport to Malburg, so we will be using that from now on. Even if we are just three, that's still a better price than everything we 've tried so far.     We reached and met all the usual suspects that delve this con, alongside some new ones and got ready for battle!!! Th...

Cauldron OSR Eurocon 2024 Day I

             Wonderfull news! Me and two players from the OSRIC campaign attended the European OSR convention known as Cauldron in Germany! I will cover on this post how I experienced this truly amazing convention! Bare in mind that some details might have be mistaken because I didn't expect to write a report about it but I am so fired up by the con that I really want to share as much as I can! Also there will be major spoilers for every module I was involved in so be warned that if you want to play them in the future, skip carefully that part! Let's go then! THE TRIP     I began the journey to Germany from Athens where I live. I met Nico, my only compatriot in this adventure, at the airport on Thursday morning, the first day of the convention. I must admit that in the beggining I was a little sceptical about this whole expedition. I didn't know any of the guys involved in person besides Nico, I hadn't been in Germany before so we were really...

ASC II Playtest: The Babrican Of Blood

  PCs: Isaacios, half-elf, R8 Kallistratos, human, P8 Romanos, elf, MU8 HENCHMEN: Anonymous, human, F2 Anonymous, human, T2 Sigebert's shield bearer, human, F0 SESSION 1 RECAP:     My friend  Mitch  participated in the  Adventure Site Contest II  and since I had some free time during the holidays I decided to playtest it. Unfortunately, I didn't manage to run it before its submission but I ran it anyway!     Obvious warning: EVERYTHING FROM NOW CONTAINS MASSIVE SPOILERS! IF YOU WANT TO PLAY THIS MODULE, STOP READING, PLAY IT AND COME BACK HERE!     This module is about a vampire that takes residence in the dungeon bellow a small babrican. He managed to put under his charm a level 9 fighter named Sigebert who had just slain a dragon. Under the vampire's control, he protects the babrican After talking with Mitch and since I would run it for two sessions, we decided to skip the encounter with Sigebert, having him break off the charm, r...