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Session 12: Raiding the Inn

 


PCs:

Causticas the elf, F2/MU2

Korin Clubfoot, dwarf, F3


SESSION REPORT:

    The party, having healed by the clerics of Merikka and also having recieved healing potions from them, they decide to attack the Golden Grain Inn when night will fall.

    So, on Planting 25 they charge against the cultists of the inn with their hirelings and the two elves that assist them. After a tough fight they manage to overpower them. They also search the inn's rooms and capture their sleeping residents. Korin drunk the healing potion that the clerics gave them but soon enough he realised that it was poison and only his dwarven toughness helped him puke it out in time. They retreat back to the mayor's house to question their prisoners.


LOOT AND KILLS:

Loot:

-

Kills:

13 cultists

4 troglodytes


DECEASED PLAYER CHARACTERS:


Urikas, F1/MU1, Readying 25, 576 CY, eaten by ghouls

Zyla the elf, C1, Readying 25, 576 CY, eaten by ghouls

Jack, F1, Readying 28, 576 CY,  slain by the evil cleric named Lorath


THOUGHTS AFTER THE SESSION:

    This session, while it has a small recap, it was very important. It was at this session that the party learned for sure that the priests of Merikka are working against them. 

    I was thinking a lot how to handle this situation. I didn't want to have the clerics openly attack the party. If they were willing to take such a brave action, why didn't they just attack the mayor and hermit all this time? They are obviously not ready for an all out assault and they want to be smart about it. 

    I could have them bide their time and continue being helpful. But I thought that giving them a healing potion that in reality was poison it was a good choice. Since they healed the party they knew they wouldn't waste it now. They would only use it in an emergency and if it would have taken out the party member who would drink it, it would turn the tide in favour of their opponents. 

    I was thinking if it is way too punishing to have a PC die like that. I was glad Korin was the one to drink it because his racial toughness gave him enough bonuses to survive it. I really think it would be lame to have a PC die like that. However, they already knew that the clerics were suspicious and could have tried something with the potion before drinking it.

    Anyway, now they know who are the good guys and who are the bad ones! Let's see how this adventure will continue!

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