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Session 37: Chainmail

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T3/MU2 Norbor the half-orc, F3 PARTY'S HENCHMEN: Cleon, F2 Xenop, C2 Orbo, C1 Tand, R1 Ausillar the half-elf, R1 SESSION RECAP:     The party takes all their henchmen besides Mukaz who needed to heal and the 80 men that they will work with to fight the bandits. The distance is about 90 miles so they will need 4 to 5 days to reach it. The way the party travelled The last day of their journey there was a heavy rain slowing them down. However it was proven to be a blessing in disguise because the rangers that were scouting ahead on their horses spotted a group of 30 men heading north. Quickly the party and the whole battalion covered in the trees of a small forest nearby and when the small band of men appeared they saw that they were all armed and lightly armored. Believing they were part of the bandits that were after them about a week before they ambushed them, surprising them quickly and forcing them to surrender.   ...

Session 36: An Unexpected Turn Of Events

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T3/MU2 Norbor the half-orc, F3 PARTY'S HENCHMEN: Cleon, F2 Xenop, C2 Mukaz, F1 Orbo, C1 Tand, R1 Ausillar the half-elf, R1 SESSION RECAP:     It's Goodmonth 3 now and since the party rested in Nulb, they decide to head back to the Temple. They try to scout around the walls that incircle it and see if there is another potential entrance besides the main gates. They easily spot a tower in the northeastern corner. On top of it are some small ravens and since it appears otherwise empty, they decide to try and climb on it.     They throw their ropes with hooks and as soon as they manage to hook them safely on top of the tower, they begin to ascend. Unfortunately, when they do that, the raven take flight and when they get out of the top of the tower to descend upon the party, it's revealed that they are giant ravens, at least 10 of them. They heavily damage the men causing Mukaz to lose consiousness and forcing the party t...

Session 35: Show Of Force

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T3/MU2 Norbor the half-orc, F3 PARTY'S HENCHMEN: Cleon, F2 Xenop, C2 Mukaz, F1 Orbo, C1 Tand, R1 Ausillar the half-elf, R1 SESSION RECAP:     During the party's stay in Verbobonc, Cleon and Xenop train to become stronger. Since the party decided to go to the Temple of Elemental Evil and knowing that it is a very dangerous place, they decide to hire 9 men-at-arms to accompany them in their travels and guard their camp as well as some extra henchmen, who wanted to explore dungeons for their own reasons.     The party realises that Korin's reputation has grown since the last time they visited Verbobonc. He is now known as "The Dragonhunter" because not only he survived the encounter with the dragons but also was part of the group that searched the area for its lair! They also find out that the story has changed and there are rumours that the dragons were hiding to avoid his awesome strength, sometimes they even say that...

Session 34: Lycanthrapocalypse

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T3/MU2 Norbor the half-orc, F3 PARTY'S HENCHMEN: Cleon, F1 Xenop, C1 SESSION RECAP:     The party is back in Scant and Xenop has good news. The arch cleric can perform raise dead on Korin for the regular price of the spell and Korin comes back to life! The party celebrates his return to the world of the living. Norbor and Mia begin their training to become even better while Korin rests, trying to pull himself back together.     After 3 weeks, on Wealsun 8 the party has completed its training, Korin was back in action and the party decided not go after the pirate's treasure after all. Since they have grown stronger, they decide that it's time to explore the Temple of Elemental Evil. Through the wizard that Mia trained under, they secure passage via ship to Dyvers. They reach Hardby on Richfest 1 where they will stay for a few days until the ship continues its journey.     On Hardby the group enjoys the festi...

Session 33: Sudden Death

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T2/MU1 Norbor the half-orc, F2 PARTY'S HENCHMEN: Cleon, F1 Xenop, C1 SESSION RECAP:     Having defeated the statue, the party continued exploring the tomb. They met a group of goblins that they managed to kill and interrogated them. They revealed that they were working for a terrifying wizard and they forced them to lure him to a trap. The party ambushed him and managed to kill him. After that they looted everything they could get their hands on, including many potions.     Now that they mapped the majority of the dungeon and took a great amount of loot, they are returning to Scant. However, when they were sleeping in their tent they were attacked by giant centipedes. While they managed to overpower them, one of them hit Korin and its venomous sting killed him instantly!     The party abandoned the cart to move faster and returned to the city. There they decided to try and find a way to revive their fallen ...

Session 32: Back To The Tomb

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T2/MU1 Norbor the half-orc, F2 PARTY'S HENCHMEN: Cleon, F1 Xenop, C1 SESSION RECAP:     The group is ready to go back to the Tomb and explore it even further. However they now know that there is a group of bandits between Scant and the hills and this time they will be ready for them. They prepare a plan to face them. They will have a cart full of flour and when they will be attacked they will feign retreat abandoning the cart to them. As soon as some of the bandits would approach they would activate an air blower  using the wand that turns flesh to stone to cause a piece of meat that would hang above to fall down on it and after throwing a torch they make it explode and counter attack.     So, they took their henchmen and their cart full of flour and headed towards the Tomb. When they approached the area that the bandits appeared they went extremely slow, hoping to meet them again. However they didn't arrive so ...

Session 31: Tomb Of The Serpent Kings

  PCs: Korin Clubfoot, dwarf, F5 Mia the elf, T2/MU1 Norbor the half-orc, F2 PARTY'S HENCHMEN: Cleon, F1 Xenop, C1 SESSION RECAP:     The party rests on Scant and Mia is trying to connect with the local thieves guild. They are interested to know what is the party relationship with the Scarlet Brotherhood, since they were seen cooperating with their men. She makes sure to have everyone know that like any adventuring party, they don't want to close doors and are willing to work with anyone who pays them money. The thieves guild however warns them that the Scarlet Brotherhood has a bad reputation.     Despite that, the guild wants to hire the party and have it explore a dungeon that they have found out about on the Headlands. The group agrees and also takes along two thieves from the guild as reinforcements. Besides that, they employ again their remaining henchman and also take with them Xenop, a cleric of Xerbo who is willing to become an adventurer.    ...